David Brevik, creator of Diablo, reveals insights into early Diablo 3 concepts, including its ambitious MMO-inspired design blending World of Warcraft and Diablo.
Diablo creator David Brevik explains his original version of Diablo 3 which was very similar to the current Diablo 4.
Staying on the straight and narrow is a tough task in Kingdom Come: Deliverance 2 's medieval Bohemia. Henry is constantly ...
Diablo creator David Brevik criticizes modern ARPGs for their pacing, saying slower progression leads to more significant ...
Steam rolling through hordes of enemies makes for a much worse experience in the long run, according to series creator David ...
David Brevik, lead designer on the original Diablo game and the person most often credited for the ARPG series' creation, isn ...
Diablo co-creator David Brevik has some choice words about new action-RPGs and MMOs that have moved away from the grind of earlier games.
Diablo creator and industry veteran David Brevik explains the issue with the rapid progression of ARPG characters in modern ...
Gems can fill in for any gaps you might have in your Diablo 4' character's stats, but you'll need tons of Gem Fragments to ...
Starforge Systems can build a capable gaming PC, that's for sure. But is notable aesthetic customization enough to set this ...
Season of Witchcraft appears to have caused an old Diablo 4 farming method to re-appear, but do you actually want to use it?
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