Diablo creator David Brevik explains his original version of Diablo 3 which was very similar to the current Diablo 4.
Brevik was also a project and design lead on Diablo II, and says that in that game, progression was "great" because it takes longer for the player to level up, and because slower progression makes it ...
As a people, we really kind of hit the nail on the head with Diablo 1. Do we need more? More enemies? More loot? More ...