Diablo 4’s embrace of live service has stripped out the soul of the series, but it’s not too late to get it back – and quests are the answer.
David Brevik, creator of Diablo, reveals insights into early Diablo 3 concepts, including its ambitious MMO-inspired design blending World of Warcraft and Diablo.
Diablo creator David Brevik explains his original version of Diablo 3 which was very similar to the current Diablo 4.
Speaking to VideoGamer, Blizzard co-founder and Diablo programmer/designer David Brevik expressed a dim view of the current state of Diablo-like ARPGs, arguing that inflated enemy numbers and a deluge ...
Steam rolling through hordes of enemies makes for a much worse experience in the long run, according to series creator David ...
David Brevik, lead designer on the original Diablo game and the person most often credited for the ARPG series' creation, isn ...
Blizzard has released a new patch for Diablo 4 that aims to resolve the color issues appearing overly saturated in HDR ...
Diablo co-creator David Brevik has some choice words about new action-RPGs and MMOs that have moved away from the grind of earlier games.
Diablo creator and industry veteran David Brevik explains the issue with the rapid progression of ARPG characters in modern ...
Although its predecessor had one, Path of Exile 2 lacks a transmog system, and this may be for the best at this time.
Diablo 4 finally lets the Necromancer become the class players have always wanted them to be – but this wasn’t always the ...
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