The Veilguard contains many achievements or trophies for you to earn. Plenty of them incentivize you to avoid just sticking ...
Last week, publisher Electronic Arts mentioned that BioWare's latest game, Dragon Age: The Veilguard, missed sales ...
In the wake of Dragon Age: The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why that happened. And his explanation is truly ...
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a live service game.
Correction: EA’s press release about its Q3 FY25 results states that Dragon Age: The Veilguard “engaged approximately 1.5 million players during the quarter,” but did not state how many ...
Yesterday, EA CEO Andrew Wilson made some remarks about why Dragon Age: The Veilguard may have performed below the company's financial expectations. These comments have made their way to the team ...
Dragon Age: The Veilguard's creative director has spoken out against EA's statements implying that the game would have been more successful with live-service elements. The game didn't meet EA's ...
The remarks raised eyebrows among fans, not least because Dragon Age: The Veilguard previously pivoted to being a live-service game mid-way through its development, only for EA to see sense and ...
A little while ago, I wrote a piece on how Dragon Age: The Veilguard’s disastrous sales ought to rekindle a desire within EA and BioWare to make the once-great RPG series great once again.
EA has suggested that Dragon Age: The Veilguard would have performed better as a live-service game. Despite some positive feedback, The Veilguard failed to meet EA's sales expectations by 50%.
What are the best mods in Dragon Age The Veilguard? Whether you’re plagued by performance issues or struggling to see through the bloom, mod creators are already turning their hand to improve ...
After a decade of anticipation, Dragon Age: The Veilguard arrived in late 2024. Sadly, it was a little underwhelming, the product of a troubled development cycle where EA attempted to make it live ...